Intel’s “North Cape” detachable tablet reference design had been introduced at CES in January of 2013 and it did garner quite some buzz…
Different media outlets focused on different aspects of North Cape, and I wanted to take a moment to review what the press had to say about the product over the past few months:
Laptop Mag talked about the fact that this is a reference design and expressed their hope that the product would make it to market:
As a reference design, North Cape is meant to inspire OEMs rather than become a shipping product, though Intel said that it’s possible one will adopt this design. We hope they’ll take the hint.
Mashable was certainly excited about seeing the prototype at CES in Las Vegas:
Intel Shows the Awesome Laptop You’ll Be Using Next Year
The Verge clearly saw the value that North Cape’s Smart Frame adds to the product:
Smart Frame sounds like a gimmick, but when you see how narrow the bezel is around North Cape’s screen, you can understand why people might want some more free space for their thumbs.
Laptop focused mainly on the aesthetics of the product… and it sure sounds as if they liked what they saw:
A system that reminded us of a spaceship from ‘2001: A Space Odyssey.’
Well… here’s a design project that – at least in my eyes – does not really qualify to be shown off in this website’s Portfolio section… still, I wanted to share it and so it ended up here on the blog: a 3D-printed iPhone car holder.
With the recent updates to the iOS Maps and Google Maps Applications I found my iPhone 5 replacing my trusted Garmin nüvi inside my car. Unless I have been going on a remote hike where no cellphone network was available, the iPhone’s connectivity, speed, and its speech interface often made it the navigator of my choice. The only problem was, that I never knew where to put it while driving, unless I bothered my co-pilot to hold the phone for me. So I decided that it was time to buy a car holder for my shiny iPhone 5. My two criteria were pretty straight-forward:
- I wanted a simple device that would visually not be overly distracting, one without too many mechanical features that could break
- The holder should mount without a suction cup (so it’d not leave traces on the windshield) and preferably be fixed, using my car’s dashboard vents.
An extensive online search yielded no results, probably due to the fact that phone holders typically have to fit a wide variety of cars, phones, and mounting scenarios, where what I wanted was a very specific solution on all three fronts. And since we just received our little Solidoodle 3D printer at Artefact, I thought, I’d do something with it and design an iPhone 5 holder specifically for my 2008 GTI.
After two failed prototypes, I found the perfect mix between stability and simplicity and had fine-tuned the viewing angle of my design. It slides easily into the dashboard vents and a hook prevents it from falling out. I opted to add five pieces of 0.5mm thick fabric (shown in red in one of the above illustrations) to protect my precious phone from scratching.
I have been using the holder for a few months now and really like it, so I thought I’d share it here as well as on Thingiverse.
For printing on our little Solidoodle, I broke the product into four parts and the files contain 3D data both of the Solidoodle-version, as well as of the complete object – maybe you can find a better way to deconstruct and print it…? Feel free to share and/or to modify the design and let me know what you think!
If you do not live under a rock, you know that the iPhone 5 has arrived and that it is thinner, lighter, larger and faster than its predecessor.
And if you, just like me, belong to the growing crowd of nerdy tech-blog followers, you have known this for quite a while. The fact that iOS 6’s new features had already been introduced during Apple’s Worldwide Developers Conference earlier this summer, in combination with the wave of leaks, took a bit of the fun out of the announcement.
In addition, at first glance it seems that the innovation that the iPhone 5 brings is rather incremental. Wired‘s Mat Honan argues that it is a boring device and Forbes thinks that the iPhone 5 is not “the next truly big thing“. There is, however, an interesting nuance that seems to go largely unnoticed and the number “Five” might mean more than one assumes. Here is what caught my attention:
The Incremental Improvements
- The screen: The “biggest thing” about the iPhone 5 is obviously its larger display, using in-cell touch screen for better color accuracy and saturation, and a thinner form factor. While the new aspect ratio is very close to the 16:9 HD standard and thus better suited for the consumption of media, app developers are probably in frantic update mode as I am writing these lines…
- From 30 to 8 pins: The original 30-pin dock connector had a great run of 10 years, but it was time for a change. In an industry where slimness is a key advantage, the size of the dock connector became an obstacle for slimmer products. Apple’s move to provide two types of adapters will salvage the millions of accessories already on the market, even though David Pogue expects some “grumpiness in iPhoneland” and wishes that these adapters came free with the purchase of an iPhone 5. The additional costs will certainly be a consideration for “upgraders” that own multiple accessories…
- 4G: After most of its competition features LTE for quite a while already, the faster wireless standard finally arrived on the iPhone and it comes along with a smaller “nano-SIM” card. If you travel intercontinentally on a regular basis and want to get “the 5″, you’re up for a tricky purchase decision, though, as there are three region-specific devices available… I for one am holding off with my order until unlocked devices become available in the U.S.
- Camera: Being the photography geek that I am, I was interested in seeing how Apple would improve what is the most popular camera on flickr. Except for the scratch-resistant sapphire glass, the hardware seemed unchanged and it looked like improvements were made only with the inclusion of a panorama mode and better low-light performance. DPReview has, however, found that Apple is also using an updated image sensor that is slightly larger and improves on the minimum light sensitivity. Altogether, this seems to offer an all-around better experience of the industry-leading feature.
- 600 people to test and develop the EarPods: To me – and to many other users that gave the iconic white earphones a measly 2.5 star rating in the Apple Store – the redesigned EarPods are merely righting a wrong. They never really did fit or sound too great and I hope that all that testing, did bear fruit – pun intended.
Five: What’s In The Name?
Apart from these “boring” improvements to the class leader, ASYMCO’s industry analyst Horace Dediu was quick to point out that the iPhone 5’s name holds an important clue as to how Apple views its halo-product. Prior to the event invitation that revealed the product’s name, there had been speculations on whether Apple would move away from a number-based naming for the iPhone.
After changing the iPad naming to the brand-subbrand scheme (iPad 2 vs. “the new” iPad) that the rest of Apple’s hardware follows (e.g. “MacBook Pro” and “MacBook Air”, “iPod Touch” and “iPod nano”), the iPhone is now the sole hardware product in Apple’s line-up that still bears a number in its name and this means two things:
- There will not be an iPhone “nano” or “mini,” and tiering the product line will continue to be achieved through several generations of the product being sold at the same time. Currently these are the iPhone 4, iPhone 4S and iPhone 5.
- More interestingly, the nomenclature could indicate that Apple sees the iPhone more as a platform, much like its operating systems iOS6 or OS10.6. The platform could play host to an increasing portfolio of software and services, like Siri.
This could be a disruptive shift, creating new interesting opportunities for the iPhone and even more so for its users. Here are four hypotheses of what could lie ahead for the iPhone:
- Apple Maps could see extensions with Apple-proprietary or third-party location-based services and augmented reality.
- Apple’s Passbook service could develop closer ties with e-commerce websites and other forms of payment to become a true digital wallet.
- With the addition of sensors and wearable technology, Apple could develop the iPhone platform into the leading hub for Digital Health & Wellness.
- Along the same lines, the iPhone could become the gateway into that elusive Internet of Things, and connect not only to the personal computer and TV, but to pretty much everything one owns.
With these – and many more – potential additions to the platform, I do not think that the iPhone 5 is boring at all and while it may not be “the truly next big thing” itself, it might well be what the next big thing for Apple will be built upon.
This article was first published on Artefact’s blog.
Since Monday’s announcement of Google’s multi-billion-dollar acquisition of Motorola, the media has been buzzing on what is the largest deal in Google’s history. While Google continues to reiterate that it is a protective move that allows using Moto’s patents to protect its Android OS from anti-competitive threats, it is fascinating to speculate about the fate of all players involved. So what might be next for “Googlerola”, for its partners and competitors, for Android and – last but not least – for the consumer?
Reading the media reaction to Google’s acquisition of Motorola Mobility, it becomes clear that the move is not solely “defensive” as Google’s PR machine is trying to suggest. Sure, after losing the 6,000+ Nortel-patents to the Apple-Microsoft-led consortium just a little over a month ago, Motorola’s intellectual property of some 17,000 patents comes as a welcome infusion for Android, but more importantly Googlerola will now be able to build truly market-leading mobile devices that finally deliver a fully integrated Android hardware and software experience.
While it might be too early to sell your Google shares, not all is good in Mountain View: Google has just increased its workforce from 30,000 to 50,000 employees and has acquired 90+ low-margin hardware factories in an information-centric world that it dominates.
More importantly, beyond the mere numbers, it will be challenging for the search-giant to cope with the obvious looming cultural clash that might in the end tip the scales.
Android Partners and Competitors
Upon acquisition of Android, Google founded the Open Handset Alliance – “a consortium of 80 hardware, software, and telecommunication companies” (Wikipedia), the most important device manufacturers of which certainly have reason to feel threatened by Googlerola. The suspiciouslyuniform partner responses seem to spell trouble:
“We welcome today’s news, which demonstrates Googles deep commitment to defending Android, its partners, and the ecosystem.”
JK Shin, President, Samsung Mobile
“We welcome the news of today’s acquisition, which demonstrates that Google is deeply committed to defending Android, its partners, and the entire ecosystem.”
Peter Chou, CEO, HTC
“I welcome Google’s commitment to defending Android and its partners.”
Bert Nordberg, CEO, Sony Ericsson
“We welcome Google’s commitment to defending Android and its partners.”
Jong-Seok Park, CEO, LG Mobile
Even before the news broke, Nokia’s stance against Android (and for Windows Phone), HP’s attempt at reviving Palm’s WebOS and Samsung’s move to create their own “Bada” OS late last year raised quite a few eyebrows.
While Nokia yet has to deliver a Windows Phone product, the Finnish market leader detailedaspects of their plans for the platform today. Samsung has shipped an estimated quarter of its 20 million smartphone shipments in Q2 powered by Bada (with a year-by-year growth rate of 355%!). Furthermore, two days after Google’s big shopping spree, Samsung’s chairman Lee Kun-hee demands from its company to “enhance its software prowess”. Wow!
So now that Samsung is showing that it can work and others are in the midst of trying, what keeps the LG’s and HTC’s and Sony Ericsson’s from attempting the same – especially now that Google has turned into a full-fledged competitor?
And what about Microsoft? As of today, they are the sole provider of a mobile operating system that does not come with integrated hardware and will have to figure out how to play in the mobile space once again. Maybe it’s time to produce some Redmond-designed phones?
The previously stale mobile phone market is suddenly fresh and exciting again and I expect the players to reevaluate their strategies and to react to the changed situation with enthusiastic new plans.
The Android Platform
I am wondering what the move means for Android as a market-leading platform that seems to dominate with “quantity” rather than “quality” (think: number of features, manufacturers, carriers, handsets).
Not even three years after the release of HTC’s “Dream”, Android feels more bloated and obese than Windows ever managed to become (“Longhorns” never were the most nimble of animals).
Android is extremely fragmented and doesn’t allow for much differentiation between Google’s partners (read: competitors), unless they inflate customize their flavor of the operating system even more.
There is certainly some word of caution in historic attempts to integrate hardware and software in this arena: Steve Jobs stopped the “Apple Clone” program after his return to Cupertino at the end of the 90′s, Microsoft never built their own laptops and Nokia’s acquisition of Symbian marked the beginning of the demise of that operating system. According to asymco’s Horace Dediu, “This is classic channel conflict and never ends well.”
Android will certainly not fade away, and it will probably not lose its market leading position either. However, the acquisition might however strengthen some competitors and will spark others to appear in the arena.
So what’s in it for us? Gizmodo is quick to point out “Samsung, HTC, et al, are going to need another avenue of attack, since Motorola branded products are going to theoretically have a major advantage”.
All these possible “avenues” are what will make Google’s acquisition of Motorola so interesting in the coming months and I strongly believe that the event will act as a catalyst in the development of a multitude of new and improved mobile products.
Paraphrasing JK Shin, Peter Chou, Bert Nordberg and Jong-Seok Park “I welcome the news” and hope that in the end the consumer will win.
This article was first published on Artefact’s blog.
So here I am, sitting at Las Vegas Airport waiting for the plane that’ll take me back home to Seattle after a few exhausting days at CES in Vegas… I feel worn out from all the meetings, I feel hung over from last night’s party, but most importantly, I feel like a naughty kid that got caught with his hands in the cookie jar.
Over the past few months at Artefact, I have been working on a camera concept that aims to paint a vision for where photography could go. As we were thinking about how to best start the conversation with the industry that we are looking forward to having, we came up with the idea to staging a “stealth product introduction” on the CES show floor.
Now you have to know that the concept currently is in “appearance model” stage, meaning all we have as of today is a non-working “looks-like” mock-up of the product. Nevertheless, we shot the video next to the Polaroid and Nikon booths at CES, with Fernd and Tucker asking questions to a “WVIL product manager” (played by me) about his new product.
Issara and Yaque from Dos Rios Films pulled an all-nighter to superimpose the product’s user interface onto the camera’s screen and posted the video less than 24 hours ago.
We didn’t explain that the camera is just a design concept, but offered glimpses at the our website’s URL WVIL.de that would explain the whole story.
A few hours later, the video has over 1,500 views and some commenters are crying “fake”, completely dissecting Issara’s and Yaque’s late night work… I’ll have to catch my flight now, but will see how this story unfolds after I’m off the plane.
It feels fantastic to be a naughty kid!
Having visited the past three editions of the Consumer Electronics Show, I am now looking back at a “Vegas hat-trick.” While I just won’t warm up to the artificial lights of Sin City, the trade show itself has become all too familiar and has ceased to hold surprises. Yet there are a few things worth mentioning – five of them to be precise.
1. Personal Favorites
Apart from products somewhat detached from bigger strategies like Haier’s completely wireless TV (no electricity or video signal cables needed) or Asus’s notebook study sporting translucent fabrics, the company that most impressed me was Lenovo – their Skylight and Ideapad U1 seem to break the paradigm of what netbooks have been for the past years, by introducing new architectures, interfaces and with that also new usage proposals. I also got to play briefly with Lenovo’s 乐-Phone (pronounced “Le-Phone”, meaning “happy phone”) that looks like it will be a rather decent Android-device. In combination with a large amount of product releases, the company did position itself as an innovator on an otherwise dreary marketplace.
While those personal highlights might seem to be utterly “small picture”, I concluded that this is due to a complete absence of bigger ideas. My personal theory behind this finding is, that technology has gotten in the way of well thought-out consumer products, which leads us to the second point that I am making.
2. Technology vs. Consumer Electronics
To start with examples, there are two categories of consumer products that have seen drastic changes in their technical possibilities during these past years at CES:
- TV’s were thinand bigin 2008, got even thinnerand biggerin 2009 and they now seem to disappear into 2-dimensionality, while at the same timenot fittinginto any living room. 3D TV technology on the other hand was a big topic in 2008, became more apparent at last year’s CESand the devices were omnipresent in 2010 with announcements that there might well be a 24-hour 3D TV channelin 2011.
- Besides incremental innovations in television technology during its last three editions, the CES has seen the “Tablet PC’s” of the early 2000′s being named “MID’s” in 2008 and after another round of re-christening, the same devices are now marketed as “Slate PC’s“. Gizmodo states that Dell’s version looks like a big iPod Touch, and it appears that the product will indeed not have much more functionality than the gadget from Cupertino.
Trade show booths have been flooded with new products and new technologies year after year, yet strong attitudes and points of view of consumer brands seem to have no access to the fairground and consumers are left to wonder what to do with all that promising new technology.
How beautiful would it be if electronics makers would use the technology and turn it into beneficial products for the consumer, rather than blindly implementing what’s out there? It seems like the market is waiting for someone to step up and make a strong position, so that the rest will be able to follow.
3. The Rapid Slide of the E-Reader
And since we are already talking about “Slate PC’s”, I was baffled by the steep decline of the value of E-Readers and by how blazingly fast a rather new product category went from novelty to commodity. The first Kindle went on sale a mere two years ago, soon to be followed by its second generation and an entire hive full of Sony’s, “nook’s” and “Alex’s“.
Roaming the trade show floors at CES, it is impossible to avoid yet another little company introducing half a dozen “me too” e-readers.
Don’t get me wrong, I think there is great merit in new technologies like Pixel Qi’s displays in a reading device and – being a product designer – I obviously appreciate the object that is Plastic Logic’s Que Reader.
That said, it seems that the industry is making the wrong choice, while trying to sell their devices to a broader audience: The incremental innovation that can be observed (additional screens, larger displays, bigger storage,…), coupled with a smaller price tag just doesn’t cut it, as the overall user experience, attached services and new use models that in their combination could make for great products, are left completely untapped.
4. Mobile Computing: Hard- and Software at the Tipping Point?
When it came to information technology products over the past 20 years or so, the choice of an Intel/Microsoft combo seemed imperative and while a shift has been noticeable for the past few years, I believe that a few observations from this year’s CES indicate that the industry is approaching a tipping point, that give consumers new choices for the truly mobile information age, which – according to Gartner – is imminent.
After selling its XScale mobile microprocessor core technology to Marvell in 2006, Intel has been facing strong headwinds in the mobile arena and at this year’s CES it have been Qualcomm’s and nVidia’s technologies that arguably powered the most exciting mobile gadgets, as opposed to Intels’ battery-hungry Atom platform.
On the user interface side of the equation, the market has been searching for an alternative to the Windows-desktop paradigm, which just does not want to fit the bill for small-screen use scenarios. Ever since the advent of netbooks, it have been mostly Linux derivates like Jolicloud that attempted to compete with Windows XP, but new competitors emerged over the past few months. And while Android and Chromium cannot yet keep the user experience promises that the operating systems are making, they will very soon be able to.
I do not expect the marketplace powerhouses to stand still and am looking forward to seeing the goodies that will come out of Redmond and Santa Clara in the near future. I am sure that this competition will be great for the consumer and hope we will have products at hand that will have truly changed the landscape of consumer electronics come 2013.
5. Product Design
So what about the design of consumer electronics? While the shift from classical industrial design to experience design that began a decade ago is now omnipresent, I cannot help but being utterly disappointed by the lack of accomplishments that my profession can post. While I found products and their interfaces in 2008 and 2009 “not very touching“, I can only but report that nothing much has changed since then.
Next to a general lack of figurative transparency, interfaces on handheld devices are quite obviously not made to be used byhands, with interaction elements still being too small and cluttered to help users achieve their tasks. And don’t get me started on the experiences you get from the silver screen: UI and graphic design seem to have mostly been standing still in the mid 90′s and interactions are confusing and clumsy at best… it’s pitiful.Every now and then Hollywood shows us that user experience could truly be natural, but in reality most novel interactions that we come up with are eye-candy features like BumpTop that don’t add much value for the user, are limited to a certain area of the experience and impractical for everyday tasks.
Unfortunately, truly novel and game-changing graphical user experiences like 10/GUI‘s study have not found their way into mass-produced gadgets yet and were absent from CES. The excuse of the discipline still being young simply does not hold water. It is time for a shift on a broad scale towards better user experiences.
I certainly do not want to part without expressing a wish for Consumer Electronics Shows to come and hope that CES 2011 will have major headlines other than Elvis’s 76th birthday or the availability of fluffy phones in additional colors to pink.
I wish for new products to be convincing not only in one or two aspects but holistically, starting from technical specifications, industrial and interface design up to integrated services and I wish for consumer electronics companies to make choices and decisions for their customers, so that they become advocates for the user rather than just impersonal institutions that sell “stuff.”
This post was first published on Carbon Design’s blog.
Today Medion unveiled their GoPal S2310 personal navigator that I worked on last year… pretty proud of it, and here’s how the press talks about the product:
The smaller S2310 touts a 3.5-inch LCD, curvaceous design, shock-resistant casing, route tracking system, and an ability to export to Google Earth.
The GoPal S2310 features a 3.5-inch colour TFT touchscreen and comes bundled with a pair of Sennheiser headphones, as well as preinstalled Western European Navteq maps with over 60 points of interest and an integrated GPS receiver alongside an MP3 player, photo viewer and Bluetooth technology.